Tag Archives: badgeville

Engine Yard Gamifies Customer Support Community with Badgeville Behavior Platform

via Badgeville @badgeville, sacbee.com Badgeville, The Behavior Platform and global gamification leader, today announced that Engine Yard, the leading Platform as a Service (PaaS), has selected Badgeville’s technology to add a gamification layer on top of its vibrant customer support community. This new experience represents the industry’s first gamification instance in the Zendesk community. The […]

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Is Gamification A Solution For Social Businesses?

via Kris Duggan @kduggan, imediaconnection.com In the rush to become social, marketers often focus on pushing customers to the social networks. However, this strategy alone results in forfeiting customer data and insights, and ultimately having to rent back access to those same users via paid campaigns on those same social networks. What’s worse, your audience […]

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Gamified: Deloitte Digital Gamifies Executive Training with Badgeville

via marketwatch.com, PR Newswire Delivers global engagement and adoption of world-class digital learning systems MENLO PARK, Calif., May 9, 2012 /PRNewswire via COMTEX/ — Badgeville, The Behavior Platform, today announced that Deloitte Leadership Academy, an innovative digital executive training program for more than 10,000 senior executives at over 150 companies around the world, added Badgeville’s […]

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HOT: Badgeville Announces World’s First Gamification Frameworks

via MarketWatch, Adena DeMonte, Badgeville.com Today Badgeville announced the release of the world’s first Gamification Frameworks, a collection of prescriptive, turnkey gamification solutions to enable rapid deployment and successful engagement across customer and employee audiences. Since our launch in 2010, we have worked with thousands of executives and technologists to help deploy gamification and reputation […]

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How Three Businesses Scored Big with Gamification

  Via Erica Swallow @piwugonevyxoz, Entrepreneur.com “Ready or not, gamification is taking the business world by storm. For anyone unfamiliar with gamification, it’s the application of game-like elements such as challenges, points, badges and levels to business and other nongame websites. An estimated 70 percent of the top 2,000 public companies in the world will have at […]

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