Tag Archives: work

Let’s Play: To Keep Gen Y Staffers, Gamify Their Work

via Katherine Heisler, Eric Savitz forbes.com | Image Source: link Katherine Heisler is an account executive at Bunchball. A recent MTV workplace survey showed that Millennialsoverwhelmingly agree that their jobs should reflect their lifestyle, their workplace should be social and fun, and they should have flexible hours and autonomy over the projects they’ve been assigned. They want regular […]

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When Brands Invest the Sphere of Gamification to Engage Consumers

EnGaming’s Note: The original post was in French, so… sorry for some strange wording. However, this post is defiantly worth translating (or guessing). It talks about few case studies on how brands use gamification to engage their customers, and further more connect the brand with them emotionally. Vincent here has a blog “Buzzmania”, which is all […]

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Playing Games at Work: How HR Leaders Use Gamification

EnGaming’s Note: Few great examples of how people are using Gamification at work, including HR, data collection, App development, and more! Thanks Carol for this sweet and practical post. via Carol Harnett, hreonline.com,  July 2 2012 | Image Source: link HR leaders who want to add “gamification” techniques to their programs need to begin by focusing on […]

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Dogification: 9 Ways Gamificaiton Can Better Our Life!

Note: This is an awesome post via Will Simon, who is a strategist at BigSpaceship in Brooklyn. The post talks about how poorly using Gamification is like “a carrot on a stick”, and there is so much more that Gamification can offer us than just that. Thanks Will, for this great post. That dog maybe […]

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Gamification – Why Play?

via Kate hagemann @KVHagemann, bluewolf.com I am not a ‘gamer.’ I have not downloaded Angry Birds to my iPhone. I do not regularly play any video games, excluding the occasional Rock Band performance. Don’t stop reading now though, thinking, “Why is she writing a blog about gamification?” The answer is: gamification has actually brought out the gamer in […]

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EnGaming’s Pick of the Day: “Does Resilience Help?”

Three Things I Learn This Week via Michelle McQuaid @chellemcquaid, michellemcquaid.com How does shame and fear impact our ability to learn; Why games build up our belief that we can take positive steps to affect the outcome of our lives and; What have we learnt from 50 years of resilience research? It turns out that emotions of […]

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Casino Company Gambles On Gamification

Via David F. Carr @carr2n, Informationweek.com “National casino chain Boyd Gaming uses Gigya’s gamification platform to keep players hooked on its loyalty program. Casino developer and operator Boyd Gaming Corp. is betting on social gamification to boost its loyalty program and keep players coming back for more. Boyd has just launched a new version of […]

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